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Maxime Martens

Maxime Martens

Dev Blog

Category: Software

Goldsrc BSP to Blender

Fork of Quake bsp importer from andyp123 (blender_io_mesh_bsp) to support Goldsrc (Half-Life, Counter Strike, …) Map files.
Continue reading “Goldsrc BSP to Blender”…
Posted on: 18 October 2021 Last updated on: 18 December 2021 Comments: 0 Written by: martenm

Mini 8 Bit vCPU

Experiment of basics of CPU, with C++ written GUI that simulates a 8-Bit CPU (IDE and Compiler included)
Continue reading “Mini 8 Bit vCPU”…
Posted on: 29 September 2020 Last updated on: 18 December 2021 Comments: 0 Written by: martenm

StbxEngine

Attempt to write a full fledged Game Engine on top of SFML including: GUI Library, Network Abstraction Layer, Game Lifecycle…
Continue reading “StbxEngine”…
Posted on: 17 December 2017 Last updated on: 18 December 2021 Comments: 0 Written by: martenm

Encryptor

Probably the worst cipher software you could find on internet… yet i wrote it
Continue reading “Encryptor”…
Posted on: 17 December 2012 Last updated on: 18 December 2021 Comments: 0 Written by: martenm

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