Frozenpizza 3D Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut… Continue reading “Frozenpizza 3D”…
Goldsrc BSP to Blender Fork of Quake bsp importer from andyp123 (blender_io_mesh_bsp) to support Goldsrc (Half-Life, Counter Strike, …) Map files. Continue reading “Goldsrc BSP to Blender”…
Blender Donut Following tutorials of the infamous Youtuber Blender Guru, i finally took my chance to follow the tutorial series “Blender Donut”,… Continue reading “Blender Donut”…
Reef Rumble In cooperation with Rhapsodie game studio, I was in charge of all the development of Reef Rumble. Continue reading “Reef Rumble”…
Black Mesa Rising ReactJS experiment on bringing back to life 2001-era Browser games with Half-Life theme Continue reading “Black Mesa Rising”…
Mini 8 Bit vCPU Experiment of basics of CPU, with C++ written GUI that simulates a 8-Bit CPU (IDE and Compiler included) Continue reading “Mini 8 Bit vCPU”…
Furnace Wave survival game made with Unity Prototype to experiment with LWRP HLSL shaders and Unity 2019.3 Engine Continue reading “Furnace”…
StbxEngine Attempt to write a full fledged Game Engine on top of SFML including: GUI Library, Network Abstraction Layer, Game Lifecycle… Continue reading “StbxEngine”…
FrozenPizza First Network experiment on XNA Framework 4, then MonoGame. Continue reading “FrozenPizza”…